Wednesday, 22 August 2012

LD coming up - particles activate!

In less than 48 hours a new LD begins and this time I've prepared a little library/framework for particle systems.

After seeing an awesome speech by Martin Jonasson and Petri Purho I am now convinced that there can never be too many particles on the screen. They're mesmerizing, fun to program and make your game JUICY.
I've implemented 7 types of particles and 3 types of emitters, but as I use it I'll add more.

Still, screenshots don't do this justice so check the thing in action --> link

Saturday, 4 August 2012

Lindenmayer power update

Here's an update for Lindenmayer power! I've rewritten the whole thing and switched from simple context-free grammars to stochastic context-free grammars. The turtle commands have been streamlined and I've also added some new commands. Now you can change the colour of the lines, their thickness and you draw little squares and text.
Link -->