Wednesday, 23 February 2011
Tuesday, 22 February 2011
Monday, 7 February 2011
Coin: Update
Grab the latest version of Coin from Sourceforge
Changes:
+ some functions have been replaced with operators (makes sense): you now write "var = 10" instead of "move var 10", "i++" instead of "inc i", "sum += num" instead of "add sum num" and "rem = num % 10" instead of "mod rem num 10". Note that you cannot write complex expressions.
+ added keyboard shortcuts to the IDE: F1 - Help, F5 - Run, Ctrl+O - Open script and so on...
+ added two new functions: fwritebs and fwritenl (File Write Blank Space and File Write New Line)
+ fixed some bugs, ironed out the code a bit and corrected typos in the help file
Labels:
coin
Sunday, 6 February 2011
Bezier curves
See the newer and updated version here --> http://madflame991.blogspot.com/p/bezier-curves.html
Bezier 0.6
+ click on an empty zone to spawn a point
+ click on a point to select it and click again to designate its new location
+ doubleclick on a point to delete it
For more information on Bezier curves check:
http://en.wikipedia.org/wiki/B%C3%A9zier_curve
http://www.cs.mtu.edu/~shene/COURSES/cs3621/NOTES/spline/Bezier/bezier-elev.html
Bezier 0.6
+ click on an empty zone to spawn a point
+ click on a point to select it and click again to designate its new location
+ doubleclick on a point to delete it
For more information on Bezier curves check:
http://en.wikipedia.org/wiki/B%C3%A9zier_curve
http://www.cs.mtu.edu/~shene/COURSES/cs3621/NOTES/spline/Bezier/bezier-elev.html
Saturday, 5 February 2011
Rubikon: early playable version
An early playable version of Rubikon has just been uploaded to GameJolt http://gamejolt.com/open-source/games/rpg/rubikon/4483/.
Update: You can play it online here: http://madflame991.blogspot.com/p/test-page_05.html
Keep in mind that this is not the final version. The final version will look better and have an appropriate difficulty curve.
Update: You can play it online here: http://madflame991.blogspot.com/p/test-page_05.html
Keep in mind that this is not the final version. The final version will look better and have an appropriate difficulty curve.
Labels:
rubikon
Thursday, 3 February 2011
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