Friday, 5 August 2011

Don't trust the cat and what the future holds

Details regarding Don't trust the cat:
+ it's the first game I make that focuses on content and not on gameplay mechanics
+ its engine was made back in 2009, but I never got a story worth making into a game; I finally came up with some random ideas and asked a friend if she could write a story of some sort... and thus was the game born
+ it's most probably the last game I'll make in AutoIt - I'm now focusing on Java and JavaScript
+ it features music from an artist very dear to me, Gillenium

Future plans/projects:
+ I'll be adding some visual mini-demos/experiments to the blog made in JavaScript - probably a fractal or two
+ Pentamino is a game based on the L game by Edward de Bono. It's a very nice game but I haven't found a playable version anywhere
+ "Wireworld emulator" is morphing into a game - yes, a programming game
+ a Robot Unlock update is coming at some point in the future

Friday, 29 July 2011

Update: Tree.dance()

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Split sequence
Colors
Split angle attenuator [0.7..1.5]
Split angle mul [0.2..0.9] Split angle bias [0.2..0.9]
Length attenuator [0.4..1.2]
Length mul [0..80] Length bias [90..180]

Sunday, 24 July 2011

Robot Unlock Wakthrough

A week ago JayisGames reviewed Robot Unlock. I was pleased to see that most of the comments were positive.  If you got stuck on a particular level you can now consult the walkthrough at the end of the review.
I would  like to thank JayisGames for presenting my game to a larger audience, as I'm not usually that good at publishing and promoting my games.


P.S.
I'm working on another sort-of-programming game. It'll be fun ;)

Saturday, 16 July 2011

Release: Don't trust the cat


Controls: you only need the Arrow Keys, the Spacebar and Esc

I'll be back with more details.

Tuesday, 21 June 2011

3D.engage()

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