Whir 2




Instructions
You move with the arrow keys.
Your goal is to obtain in the upper row the same values as in the lower row.
Rule of thumb: Experiment and don't give up easily. Hit the regenerate button (ReGen) to generate another level as hard as the current one, and yes, all levels are procedurally generated.

The tiles
[<<] and [>>] move your pointers (the green and red brackets)
[++] and [--] adds 1 and subtracts 1 from the values indicated by the pointers
[+] (green) adds the value indicated by the red pointer to the value indicated by the green one
[+] (red) adds the value indicated by the green pointer to the value indicated by the red one
[-], [*], [/] read above
[||] merges the two values (3 || 7 = 37)
[#] (green) makes you jump over one tile if the value indicated by the green pointer is equal or greater than the value indicated by the red one
[#] (red) makes you jump over one tile if the value indicated by the red pointer is equal or greater than the value indicated by the green one
[G] (green) doesn't let you pass if the value indicated by the red pointer is greater than the value indicated by the green one
[G] (red) doesn't let you pass if the value indicated by the green pointer is greater than the value indicated by the red one